[RS.com]***ORGINAL CD-KEY*** Unreal Tournament 2004 English
[RS.com]***ORGINAL CD-KEY*** Unreal Tournament 2004 English
I'd really appreciate if you left a thanks before you leave !
This Package Contains:
*Unreal Tournament 2004 English by Deviance
*200 MB Links
*100 MB Links
*Crack by Deviance
*ORGINAL CD-KEY WHICH ALLOWS YOU PLAY ONLINE
Operating System: Windows� 98/Me/2000/XP
Processor: Pentium� III or AMD Athlon 1.0 GHz processor or faster (1.5 GHz or faster processor recommended)
Memory: 128 MB RAM minimum (256 MB recommended)
Hard Disk Space: 5.5 GB free
Video: Any Windows-compatible video card(NVIDIA GeForce 2 or ATI Radeon with at least 64 megs of video memory recommended)
Sound: Windows�-compatible sound card. NVIDIA� nForce(tm) or other motherboards/soundcards containing the Dolby� Digital Interactive Content Encoder required for Dolby Digital audio
DirectX�: DirectX� version 8.1(included)or higher
Multiplayer: Internet (TCP/IP) and LAN (TCP/IP)play supported | 33.6K baud modem or broadband Internet connection recommended
Overview
The ultimate sport of kill-or-be-killed is now an explosive experience, with mind-blowing new ways to move like lightning and annihilate enemies. For the first time, pilot a formidable force of battle vehicles that tear across land, skies and deep space.
Load up pulverizing new weapons. Storm across 40 never-before-seen arena maps. Move faster, fly higher and shoot further.
The bloodiest sport on land is now hell on wheels.
Story
It's the year 2362. The most anticipated Tournament ever is about to take place, dwarfing the spectacle and drama of previous events. The finest competitors ever assembled prepare to lay waste to their opponents and claim the Tournament Trophy for themselves.
The Tournament 2362 has a cast of characters unequaled in its 25 year history.
The Corrupt: Xan Kriegor was long regarded as invincible, until Malcolm defeated him in the fourth officially recognized Tournament finals. After a long hiatus, he has returned to lead the Liandri team, The Corrupt, back to the championship. Xan is sitting out the early rounds, which he perceives as beneath his attention.
Thunder Crash: Following his well publicized break-up with long-time teammates Brock and Lauren, Malcolm has returned to lead his old team, Thunder Crash. Malcolm is currently rehabilitating an injury sustained in last year's championship match, but he is expected to be healthy in time for the Tournament Finals.
Iron Guard: Brock and Lauren joined forces with Malcolm during his reign as Tournament champion. Infighting and recrimination over their stunning defeat in last year's Tournament led to the dissolution of that team. Now, Brock and Lauren have returned leading their old team, the Iron Guard.
Juggernauts: Gorge is determined to prove that his one year reign as Tournament Champion is no fluke, and he has re-assembled the Juggernaut team he led to the championship. Axon Research Corporation has made armor and bio-genetic upgrades to the Juggernauts design for this year's Tournament.
Iron Skull: This year, the Skaarj Empire is represented by the Iron Skull clan, who seek to regain honor after long being held responsible for the loss of the Skaarj Mothership during the Human/Skaarj wars.
Sun Blade: Sun Blade is comprised of former Temple Guardians and veterans of the Desert Legion. They see victory in the Tournament as their only hope for burial and eternal life in the Valley of Kings on Luxor IV.
Super Nova: Super Nova, a team of mercenaries from the Seventh Mercenary Fleet, has entered the Tournament to pay off their debts to the Izanagi Corporation.
Black Legion: The Black Legion is made up of the hideously deformed subjects of weaponized genetic mutation tests. This year, they have a new leader, Abaddon, the current pinnacle of achievement of this line of experiments.
Fire Storm: The Mokara are respected and feared as warriors. The Mokara's elite fighting unit, Fire Storm, sends a team of their best soldiers to the Tournament each year.
Hellions: Once feared and reviled throughout human space as pirates and renegades, the Hellions seek to gain respectability as a mercenary outfit. They've entered the Tournament to demonstrate their capabilities to potential customers.
Blood Fist: The only team in the Tournament acknowledged to be entirely cybernetic, Blood Fist warriors have their programming upgraded each year, and have become more and more lethal.
Goliath: With the success of Gorge's Juggernauts in last year's Tournament, Axon Research Corporation is now sponsoring Goliath in hopes of producing an all Juggernaut finals.
Features
New Modes
- Assault Mode
Assault mode returns! Redesigned for UT2004, this fan-favorite mode sees teams face-off to defend and attack fortified bases, from fast-moving trains, barreling across an arid alien desert to a Skaarj mother ship, poised to attack the human home world.
- Onslaught Mode
Onslaught mode takes team combat to the next level! Opposing teams are pitted against each other to capture and hold strategic points in order to attack and destroy the enemy power core. Taking place in massive outdoor environments, here is where vehicular combat comes into its own. Flying and driving machines take combatants to the frontline and gigantic mobile battle stations serve as a platform from which to launch devastating attacks.
Vehicles
Rev-up and ride out in an array of land-, air-, and space-based vehicles that play critical roles in a successful combat strategy in Assault and Onslaught. With vehicles ranging from single man fighters to five man behemoths, Unreal Tournament 2004 provides players with plenty of choices when shopping for a mechanized implement of destruction.
Levels
More than 95 maps will be available immediately, including more than 45 brand new maps for all existing game play modes as well as new modes of play. Vast outdoor environments, deep space combat areas and tightly packed indoor techno-arenas are all waiting for the latest entrants to the Tournament.
Weapons
The entire smorgasbord of frag-dealing weaponry from Unreal Tournament 2003 returns for the experienced player to wield masterfully against new contestants. Those armaments are joined by three new implements of doom: the Mine layer, which disperses spider-like bombs that chase and harass any enemy that comes within range; the anti vehicle rocket launcher, or AVRiL, which deals out a payload of massive rockets tuned to seek and destroy enemy mechanized units; the Grenade Launcher, which launches timed explosives that will bounce on the ground and stick to enemies and enemy vehicles, only to be triggered by the weapons altfire command; and, the return of the notorious Sniper Rifle from the original Unreal tournament, completely redesigned and upgraded to make heads roll.
New Characters
Unreal Tournament 2004 introduces 32 new characters on four new teams: The human Thunder Crash, lead by Tournament hero, Malcolm; the Robotic Corrupt, lead by an upgraded Xan Kriegor; the Iron Skull, a team of merciless Skaarj warriors; and the Hellions -- wreckless human mercenaries and pirates who delight in the thrill of the kill.
New Technology
Unreal Tournament not only brings new content for hardcore fans to relish, it also delivers a tremendous technology update over its predecessor, delivering a faster, slicker, deeper experience than ever before. New technological features include:
* Voice-over IP support - command and coordinate. Give orders, rally your troops or talk smack with the enemy.
* Voice recognition - give orders to bots; no more typing when you should be fighting!
* Completely redesigned menus, including a new server browser with right-click menus and many brand-new configurable features.
* Improved AI: vehicle control, advanced dodging and wall-dodging, improved aim, better team coordination.
* Deeper single player mode with comprehensive team management options, challenge matches, multiple endings and more.
* Integrated map vote and match set-up for Internet play.
* UnrealTV - a proxy broadcast system allowing a huge number of spectators to watch a match live over the Internet.
* Pixomatic software renderer allowing incredible performance with no 3D card required. Play UT2004 on your laptop!
* A re-designed HUD, improved weapon effects (bullet decals, incredible explosions), improved first person weapon rendering and innumerable improvements for mod authors, new announcer voices, rendering optimizations...the list goes on!
Game Modes
There are currently seven default modes of combat in Unreal Tournament 2004. Additional game modes may be added as development nears completion.
Assault (New in UT2004)
Assault mode returns! Redesigned for UT2004, this fan-favorite mode sees teams face-off to defend and attack fortified bases, from fast-moving trains, barreling across an arid alien desert to a Skaarj mother ship, poised to attack the human home world.
Onslaught (New in UT2004)
Onslaught mode takes team combat to the next level! Opposing teams are pitted against each other to capture and hold strategic points in order to attack and destroy the enemy power core. Taking place in massive outdoor environments, here is where vehicular combat comes into its own. Flying and driving machines take combatants to the frontline and gigantic mobile battle stations serve as a platform from which to launch devastating attacks.
Deathmatch
Players are pitted against each other in a balls-to-the-wall free-for-all. Anything goes. The one with the most kills wins.
Team Deathmatch
Join your teammates in the quest for battlefield supremacy. The team that kills the most enemy players is judged the winner.
Capture The Flag
Each level has two team flags. In order to score, one team must penetrate the opposing team's defenses, 'Capture the Flag' and return it to their home team's flag. If the flag carrier is killed, the flag drops to the ground for anyone to pick up. If your team's flag is taken, it must be returned before your team can take the opposing team's flag.
Double Domination
Each level has 2 Domination Points. In order to score, you must 'capture' each Control Point (by running over it) and keep them in your team's possession for 10 seconds. After scoring, the Control Points reset to neutral and will become available to Dominate again after another 10 seconds.
Bombing Run
Each level has one ball in the middle of the play field. The objective is to pick up the ball, deliver it to the enemy base and fire it through their goal. You must also defend your own goal to prevent the enemy from scoring. The ball is dropped when a player is killed and can then be picked up by anyone on either team.
Mutant
The player who makes the first frag becomes the mutant and is immediately equipped with all weapons, extra ammo, invisibility, agility and berserk. However, the mutant's health slowly decreases and can only be replenished by fragging other players. Once there is a "mutant," all other players are charged with hunting him down. Points are scored only by the mutant when they frag other players. As an optional twist, the player with the lowest score becomes the BottomFeeder -- he can frag other players who are not the mutant and receive points. As soon as his score isn't the lowest, a new player becomes the BottomFeeder.
Last Man Standing
This is similar to the Last Man Standing mode in the original Unreal Tournament. Players regenerate health when they frag an opponent. If a player stands in one place for too long, they will be revealed to other players as a camper and their location will appear on all opponent's displays.
Invasion
In this game type, players band together to defend against waves of incoming monsters -- including many of the monsters from the original Unreal. Players cannot respawn if they die during a wave, but as long as one player makes it to the end of a wave alive, everyone respawns for the next wave.
Weapons
Shield Gun
The Kemphler DD280 Riot Control Device has the ability to resist and reflect incoming projectiles and energy beams.
Assault Rifle
Inexpensive and easily manufactured, the AR770 provides a lightweight 5.56mm combat solution that is most effective against unarmored foes.
Minigun
The Schultz-Metzger T23-A 23mm rotary cannon is capable of firing both high-velocity caseless ammunition and cased rounds.
Shock Rifle
Something of a connoisseur's weapon, the ASMD shock rifle is an acquired taste.
Link Gun
Riordan Dynamic Weapon Systems combines the best of weapon design in the Advanced Plasma Rifle v23, commonly known as the Link Gun, or simply the Link.
Flak Cannon
Banned in some colonies for "needlessly cruel wounding", the Trident Defensive Technologies Series 7 Flechette Cannon has been taken to the next step in evolution with the production of the Mk3 "Negotiator."
Biorifle
The GES BioRifle continues to be one of the most controversial weapons in the Tournament.
Rocket Launcher
The Trident Tri-barrel Rocket Launcher is extremely popular among competitors who enjoy more bang for their buck.
Lightning Gun
The Lightning Gun is a high-power energy rifle capable of penetrating even the heaviest carapace armor.
Mine Layer (New in UT2004)
The Mine Layer is used for deploying Spider Mines; autonomous mobile mines that are highly effective against both foot soldiers and vehicles. Spider mines can be used both offensively and defensively.
AVRiL (New in UT2004)
The AVRiL, or Anti-Vehicle Rocket Launcher, shoots homing missiles that pack quite a punch.
Grenade Launcher (New in UT2004)
The Grenade Launcher is a flexible combat tool, providing excellent tactical and combat support solutions to the competitive warrior.
Sniper Rifle (New in UT2004)
This high muzzle velocity sniper rifle has a 10x zoom scope and is a lethal weapon at any range, especially if you can nail a headshot.
###Special Weapons###
Ion Painter
The Ion Painter seems innocuous enough at first glance, emitting a harmless low power laser beam when the primary firing mode is engaged.
Translocator
The Translocator was originally designed by Liandri Corporation's R&D sector to facilitate the rapid recall of miners during tunnel collapses and other emergencies.
Redeemer
The first time you witness this miniature nuclear device in action, you'll agree it is the most powerful weapon in the Tournament.
Ball Launcher
A new addition to the Tournament, the Ball Launcher is only available in Bombing Run Mode.
Vehicles
Goliath Tank (2 seats)
Having been recently replaced by a new model, the Goliath tank served the military for two decades as a front-line offensive weapon. Entirely protected by a double-plate Carbon-Duranium shell, the Goliath may lack in top speed, but more than makes up for it in sheer endurance and brute force.
Hellbender (3 seats)
Purpose-built for both anti-vehicular and anti-personnel combat, the Hellbender offers strong maneuverability, heavy armor and powerful weaponry. Powered by a neutron-induction reactor, both weapons on the Hellbender deliver a considerable punch.
Manta (1 seat)
Despite its light weight and diminutive size, the Manta is one of the more fearsome sights in battle.
Scorpion (1 seat)
More effective in a supporting combat role than in outright attack, the Scorpion is light and fast, offering little in the way of armor but effective against infantry.
Raptor (1 seat)
Since its inception, the Raptor has maintained a stranglehold on air superiority in combat.
Leviathan (5 seats)
Originally designed for urban pacification, the Leviathan found its greatest deployment near the end of the Human/Skaarj wars.
Phoenix (unmanned)
A fully autonomous vehicle, the Phoenix serves as a remote-bombing device,capable of delivering staggering ordnance to a specified target.
Human Space Fighter (1 seat)
Used for over half a century, the Human Spacefighters (known as "Eagles") were the main choice for military interception, sabotage and infiltration missions.
Skaarj Space Fighter (1 seat)
Very few details are available on these rarely seen SpaceFighters, as they appeared and disappeared during the final battle against the Skaarj which ended the '7 Day Siege' over a century ago.
##############################################
Online
Did you ever dream about playing online one of best multiplayer first-person-shooters as Unreal Tournament 2004 ? In my upload I've put orginal key, which allows you play online, without replacing any files and testing those "online cracks". Most important is that I give it to you, while it's working. It depends on you, how long will it work. When you're gonna cheat on this cd-key, it will get banned really fast, so think about it before you will do something stupid. You can't blame me "because it's not working", maybe I'm stupid, cause I give it to you ? Yeah, I think so too, but I don't really care. How does it work ? So many players on one cd-key ? I'm too lazy to write about it, will just say that they don't check cd-keys they give to players, and it's not "1 player = 1 cd-key", everyone can use it and play online unless it's banned.
Oh, right, you'll need newest patch:
If you don't want/can to download it from rapidshare, you can find it on
It's the version for Windows, if you're using Linux, download another patch from link above.
##############################################
Proofs + Instruction
------------------------------------------------------------------
Screens
-----------------------------------------------------------------
Download 200 MB Links
Download 100 MB Links
Password
I'd really appreciate if you left a thanks before you leave !
This Package Contains:
*Unreal Tournament 2004 English by Deviance
*200 MB Links
*100 MB Links
*Crack by Deviance
*ORGINAL CD-KEY WHICH ALLOWS YOU PLAY ONLINE
Operating System: Windows� 98/Me/2000/XP
Processor: Pentium� III or AMD Athlon 1.0 GHz processor or faster (1.5 GHz or faster processor recommended)
Memory: 128 MB RAM minimum (256 MB recommended)
Hard Disk Space: 5.5 GB free
Video: Any Windows-compatible video card(NVIDIA GeForce 2 or ATI Radeon with at least 64 megs of video memory recommended)
Sound: Windows�-compatible sound card. NVIDIA� nForce(tm) or other motherboards/soundcards containing the Dolby� Digital Interactive Content Encoder required for Dolby Digital audio
DirectX�: DirectX� version 8.1(included)or higher
Multiplayer: Internet (TCP/IP) and LAN (TCP/IP)play supported | 33.6K baud modem or broadband Internet connection recommended
Overview
The ultimate sport of kill-or-be-killed is now an explosive experience, with mind-blowing new ways to move like lightning and annihilate enemies. For the first time, pilot a formidable force of battle vehicles that tear across land, skies and deep space.
Load up pulverizing new weapons. Storm across 40 never-before-seen arena maps. Move faster, fly higher and shoot further.
The bloodiest sport on land is now hell on wheels.
Story
It's the year 2362. The most anticipated Tournament ever is about to take place, dwarfing the spectacle and drama of previous events. The finest competitors ever assembled prepare to lay waste to their opponents and claim the Tournament Trophy for themselves.
The Tournament 2362 has a cast of characters unequaled in its 25 year history.
The Corrupt: Xan Kriegor was long regarded as invincible, until Malcolm defeated him in the fourth officially recognized Tournament finals. After a long hiatus, he has returned to lead the Liandri team, The Corrupt, back to the championship. Xan is sitting out the early rounds, which he perceives as beneath his attention.
Thunder Crash: Following his well publicized break-up with long-time teammates Brock and Lauren, Malcolm has returned to lead his old team, Thunder Crash. Malcolm is currently rehabilitating an injury sustained in last year's championship match, but he is expected to be healthy in time for the Tournament Finals.
Iron Guard: Brock and Lauren joined forces with Malcolm during his reign as Tournament champion. Infighting and recrimination over their stunning defeat in last year's Tournament led to the dissolution of that team. Now, Brock and Lauren have returned leading their old team, the Iron Guard.
Juggernauts: Gorge is determined to prove that his one year reign as Tournament Champion is no fluke, and he has re-assembled the Juggernaut team he led to the championship. Axon Research Corporation has made armor and bio-genetic upgrades to the Juggernauts design for this year's Tournament.
Iron Skull: This year, the Skaarj Empire is represented by the Iron Skull clan, who seek to regain honor after long being held responsible for the loss of the Skaarj Mothership during the Human/Skaarj wars.
Sun Blade: Sun Blade is comprised of former Temple Guardians and veterans of the Desert Legion. They see victory in the Tournament as their only hope for burial and eternal life in the Valley of Kings on Luxor IV.
Super Nova: Super Nova, a team of mercenaries from the Seventh Mercenary Fleet, has entered the Tournament to pay off their debts to the Izanagi Corporation.
Black Legion: The Black Legion is made up of the hideously deformed subjects of weaponized genetic mutation tests. This year, they have a new leader, Abaddon, the current pinnacle of achievement of this line of experiments.
Fire Storm: The Mokara are respected and feared as warriors. The Mokara's elite fighting unit, Fire Storm, sends a team of their best soldiers to the Tournament each year.
Hellions: Once feared and reviled throughout human space as pirates and renegades, the Hellions seek to gain respectability as a mercenary outfit. They've entered the Tournament to demonstrate their capabilities to potential customers.
Blood Fist: The only team in the Tournament acknowledged to be entirely cybernetic, Blood Fist warriors have their programming upgraded each year, and have become more and more lethal.
Goliath: With the success of Gorge's Juggernauts in last year's Tournament, Axon Research Corporation is now sponsoring Goliath in hopes of producing an all Juggernaut finals.
Features
New Modes
- Assault Mode
Assault mode returns! Redesigned for UT2004, this fan-favorite mode sees teams face-off to defend and attack fortified bases, from fast-moving trains, barreling across an arid alien desert to a Skaarj mother ship, poised to attack the human home world.
- Onslaught Mode
Onslaught mode takes team combat to the next level! Opposing teams are pitted against each other to capture and hold strategic points in order to attack and destroy the enemy power core. Taking place in massive outdoor environments, here is where vehicular combat comes into its own. Flying and driving machines take combatants to the frontline and gigantic mobile battle stations serve as a platform from which to launch devastating attacks.
Vehicles
Rev-up and ride out in an array of land-, air-, and space-based vehicles that play critical roles in a successful combat strategy in Assault and Onslaught. With vehicles ranging from single man fighters to five man behemoths, Unreal Tournament 2004 provides players with plenty of choices when shopping for a mechanized implement of destruction.
Levels
More than 95 maps will be available immediately, including more than 45 brand new maps for all existing game play modes as well as new modes of play. Vast outdoor environments, deep space combat areas and tightly packed indoor techno-arenas are all waiting for the latest entrants to the Tournament.
Weapons
The entire smorgasbord of frag-dealing weaponry from Unreal Tournament 2003 returns for the experienced player to wield masterfully against new contestants. Those armaments are joined by three new implements of doom: the Mine layer, which disperses spider-like bombs that chase and harass any enemy that comes within range; the anti vehicle rocket launcher, or AVRiL, which deals out a payload of massive rockets tuned to seek and destroy enemy mechanized units; the Grenade Launcher, which launches timed explosives that will bounce on the ground and stick to enemies and enemy vehicles, only to be triggered by the weapons altfire command; and, the return of the notorious Sniper Rifle from the original Unreal tournament, completely redesigned and upgraded to make heads roll.
New Characters
Unreal Tournament 2004 introduces 32 new characters on four new teams: The human Thunder Crash, lead by Tournament hero, Malcolm; the Robotic Corrupt, lead by an upgraded Xan Kriegor; the Iron Skull, a team of merciless Skaarj warriors; and the Hellions -- wreckless human mercenaries and pirates who delight in the thrill of the kill.
New Technology
Unreal Tournament not only brings new content for hardcore fans to relish, it also delivers a tremendous technology update over its predecessor, delivering a faster, slicker, deeper experience than ever before. New technological features include:
* Voice-over IP support - command and coordinate. Give orders, rally your troops or talk smack with the enemy.
* Voice recognition - give orders to bots; no more typing when you should be fighting!
* Completely redesigned menus, including a new server browser with right-click menus and many brand-new configurable features.
* Improved AI: vehicle control, advanced dodging and wall-dodging, improved aim, better team coordination.
* Deeper single player mode with comprehensive team management options, challenge matches, multiple endings and more.
* Integrated map vote and match set-up for Internet play.
* UnrealTV - a proxy broadcast system allowing a huge number of spectators to watch a match live over the Internet.
* Pixomatic software renderer allowing incredible performance with no 3D card required. Play UT2004 on your laptop!
* A re-designed HUD, improved weapon effects (bullet decals, incredible explosions), improved first person weapon rendering and innumerable improvements for mod authors, new announcer voices, rendering optimizations...the list goes on!
Game Modes
There are currently seven default modes of combat in Unreal Tournament 2004. Additional game modes may be added as development nears completion.
Assault (New in UT2004)
Assault mode returns! Redesigned for UT2004, this fan-favorite mode sees teams face-off to defend and attack fortified bases, from fast-moving trains, barreling across an arid alien desert to a Skaarj mother ship, poised to attack the human home world.
Onslaught (New in UT2004)
Onslaught mode takes team combat to the next level! Opposing teams are pitted against each other to capture and hold strategic points in order to attack and destroy the enemy power core. Taking place in massive outdoor environments, here is where vehicular combat comes into its own. Flying and driving machines take combatants to the frontline and gigantic mobile battle stations serve as a platform from which to launch devastating attacks.
Deathmatch
Players are pitted against each other in a balls-to-the-wall free-for-all. Anything goes. The one with the most kills wins.
Team Deathmatch
Join your teammates in the quest for battlefield supremacy. The team that kills the most enemy players is judged the winner.
Capture The Flag
Each level has two team flags. In order to score, one team must penetrate the opposing team's defenses, 'Capture the Flag' and return it to their home team's flag. If the flag carrier is killed, the flag drops to the ground for anyone to pick up. If your team's flag is taken, it must be returned before your team can take the opposing team's flag.
Double Domination
Each level has 2 Domination Points. In order to score, you must 'capture' each Control Point (by running over it) and keep them in your team's possession for 10 seconds. After scoring, the Control Points reset to neutral and will become available to Dominate again after another 10 seconds.
Bombing Run
Each level has one ball in the middle of the play field. The objective is to pick up the ball, deliver it to the enemy base and fire it through their goal. You must also defend your own goal to prevent the enemy from scoring. The ball is dropped when a player is killed and can then be picked up by anyone on either team.
Mutant
The player who makes the first frag becomes the mutant and is immediately equipped with all weapons, extra ammo, invisibility, agility and berserk. However, the mutant's health slowly decreases and can only be replenished by fragging other players. Once there is a "mutant," all other players are charged with hunting him down. Points are scored only by the mutant when they frag other players. As an optional twist, the player with the lowest score becomes the BottomFeeder -- he can frag other players who are not the mutant and receive points. As soon as his score isn't the lowest, a new player becomes the BottomFeeder.
Last Man Standing
This is similar to the Last Man Standing mode in the original Unreal Tournament. Players regenerate health when they frag an opponent. If a player stands in one place for too long, they will be revealed to other players as a camper and their location will appear on all opponent's displays.
Invasion
In this game type, players band together to defend against waves of incoming monsters -- including many of the monsters from the original Unreal. Players cannot respawn if they die during a wave, but as long as one player makes it to the end of a wave alive, everyone respawns for the next wave.
Weapons
Shield Gun
The Kemphler DD280 Riot Control Device has the ability to resist and reflect incoming projectiles and energy beams.
Assault Rifle
Inexpensive and easily manufactured, the AR770 provides a lightweight 5.56mm combat solution that is most effective against unarmored foes.
Minigun
The Schultz-Metzger T23-A 23mm rotary cannon is capable of firing both high-velocity caseless ammunition and cased rounds.
Shock Rifle
Something of a connoisseur's weapon, the ASMD shock rifle is an acquired taste.
Link Gun
Riordan Dynamic Weapon Systems combines the best of weapon design in the Advanced Plasma Rifle v23, commonly known as the Link Gun, or simply the Link.
Flak Cannon
Banned in some colonies for "needlessly cruel wounding", the Trident Defensive Technologies Series 7 Flechette Cannon has been taken to the next step in evolution with the production of the Mk3 "Negotiator."
Biorifle
The GES BioRifle continues to be one of the most controversial weapons in the Tournament.
Rocket Launcher
The Trident Tri-barrel Rocket Launcher is extremely popular among competitors who enjoy more bang for their buck.
Lightning Gun
The Lightning Gun is a high-power energy rifle capable of penetrating even the heaviest carapace armor.
Mine Layer (New in UT2004)
The Mine Layer is used for deploying Spider Mines; autonomous mobile mines that are highly effective against both foot soldiers and vehicles. Spider mines can be used both offensively and defensively.
AVRiL (New in UT2004)
The AVRiL, or Anti-Vehicle Rocket Launcher, shoots homing missiles that pack quite a punch.
Grenade Launcher (New in UT2004)
The Grenade Launcher is a flexible combat tool, providing excellent tactical and combat support solutions to the competitive warrior.
Sniper Rifle (New in UT2004)
This high muzzle velocity sniper rifle has a 10x zoom scope and is a lethal weapon at any range, especially if you can nail a headshot.
###Special Weapons###
Ion Painter
The Ion Painter seems innocuous enough at first glance, emitting a harmless low power laser beam when the primary firing mode is engaged.
Translocator
The Translocator was originally designed by Liandri Corporation's R&D sector to facilitate the rapid recall of miners during tunnel collapses and other emergencies.
Redeemer
The first time you witness this miniature nuclear device in action, you'll agree it is the most powerful weapon in the Tournament.
Ball Launcher
A new addition to the Tournament, the Ball Launcher is only available in Bombing Run Mode.
Vehicles
Goliath Tank (2 seats)
Having been recently replaced by a new model, the Goliath tank served the military for two decades as a front-line offensive weapon. Entirely protected by a double-plate Carbon-Duranium shell, the Goliath may lack in top speed, but more than makes up for it in sheer endurance and brute force.
Hellbender (3 seats)
Purpose-built for both anti-vehicular and anti-personnel combat, the Hellbender offers strong maneuverability, heavy armor and powerful weaponry. Powered by a neutron-induction reactor, both weapons on the Hellbender deliver a considerable punch.
Manta (1 seat)
Despite its light weight and diminutive size, the Manta is one of the more fearsome sights in battle.
Scorpion (1 seat)
More effective in a supporting combat role than in outright attack, the Scorpion is light and fast, offering little in the way of armor but effective against infantry.
Raptor (1 seat)
Since its inception, the Raptor has maintained a stranglehold on air superiority in combat.
Leviathan (5 seats)
Originally designed for urban pacification, the Leviathan found its greatest deployment near the end of the Human/Skaarj wars.
Phoenix (unmanned)
A fully autonomous vehicle, the Phoenix serves as a remote-bombing device,capable of delivering staggering ordnance to a specified target.
Human Space Fighter (1 seat)
Used for over half a century, the Human Spacefighters (known as "Eagles") were the main choice for military interception, sabotage and infiltration missions.
Skaarj Space Fighter (1 seat)
Very few details are available on these rarely seen SpaceFighters, as they appeared and disappeared during the final battle against the Skaarj which ended the '7 Day Siege' over a century ago.
##############################################
Online
Did you ever dream about playing online one of best multiplayer first-person-shooters as Unreal Tournament 2004 ? In my upload I've put orginal key, which allows you play online, without replacing any files and testing those "online cracks". Most important is that I give it to you, while it's working. It depends on you, how long will it work. When you're gonna cheat on this cd-key, it will get banned really fast, so think about it before you will do something stupid. You can't blame me "because it's not working", maybe I'm stupid, cause I give it to you ? Yeah, I think so too, but I don't really care. How does it work ? So many players on one cd-key ? I'm too lazy to write about it, will just say that they don't check cd-keys they give to players, and it's not "1 player = 1 cd-key", everyone can use it and play online unless it's banned.
Oh, right, you'll need newest patch:
- Code:
http://rapidshare.com/files/331455729/UT2004-WinPatch3369.exe
If you don't want/can to download it from rapidshare, you can find it on
- Code:
http://unrealtournament2004.com/ut2004/downloads.html
It's the version for Windows, if you're using Linux, download another patch from link above.
##############################################
Proofs + Instruction
------------------------------------------------------------------
Screens
-----------------------------------------------------------------
Download 200 MB Links
- Code:
http://rapidshare.com/files/331433176/UT2K4_by_Gigus.part01.rar
http://rapidshare.com/files/331433188/UT2K4_by_Gigus.part02.rar
http://rapidshare.com/files/331435158/UT2K4_by_Gigus.part03.rar
http://rapidshare.com/files/331435178/UT2K4_by_Gigus.part04.rar
http://rapidshare.com/files/331437287/UT2K4_by_Gigus.part05.rar
http://rapidshare.com/files/331437639/UT2K4_by_Gigus.part04.rar
http://rapidshare.com/files/331439255/UT2K4_by_Gigus.part06.rar
http://rapidshare.com/files/331439539/UT2K4_by_Gigus.part07.rar
http://rapidshare.com/files/331441065/UT2K4_by_Gigus.part08.rar
http://rapidshare.com/files/331441194/UT2K4_by_Gigus.part09.rar
http://rapidshare.com/files/331442679/UT2K4_by_Gigus.part10.rar
http://rapidshare.com/files/331442724/UT2K4_by_Gigus.part11.rar
http://rapidshare.com/files/331444309/UT2K4_by_Gigus.part13.rar
http://rapidshare.com/files/331444362/UT2K4_by_Gigus.part12.rar
http://rapidshare.com/files/331445736/UT2K4_by_Gigus.part15.rar
http://rapidshare.com/files/331445750/UT2K4_by_Gigus.part14.rar
http://rapidshare.com/files/331447331/UT2K4_by_Gigus.part16.rar
http://rapidshare.com/files/331447382/UT2K4_by_Gigus.part17.rar
http://rapidshare.com/files/331448820/UT2K4_by_Gigus.part18.rar
http://rapidshare.com/files/331448946/UT2K4_by_Gigus.part19.rar
http://rapidshare.com/files/331450459/UT2K4_by_Gigus.part20.rar
http://rapidshare.com/files/331450519/UT2K4_by_Gigus.part21.rar
http://rapidshare.com/files/331452051/UT2K4_by_Gigus.part23.rar
http://rapidshare.com/files/331452073/UT2K4_by_Gigus.part22.rar
http://rapidshare.com/files/331453664/UT2K4_by_Gigus.part24.rar
http://rapidshare.com/files/331453802/UT2K4_by_Gigus.part25.rar
http://rapidshare.com/files/331454080/UT2K4_by_Gigus.part26.rar
Download 100 MB Links
- Code:
http://rapidshare.com/files/331480045/UT2004_by_Gigus.part01.rar
http://rapidshare.com/files/331479970/UT2004_by_Gigus.part02.rar
http://rapidshare.com/files/331480945/UT2004_by_Gigus.part03.rar
http://rapidshare.com/files/331480959/UT2004_by_Gigus.part04.rar
http://rapidshare.com/files/331481818/UT2004_by_Gigus.part05.rar
http://rapidshare.com/files/331481851/UT2004_by_Gigus.part06.rar
http://rapidshare.com/files/331482760/UT2004_by_Gigus.part07.rar
http://rapidshare.com/files/331482740/UT2004_by_Gigus.part08.rar
http://rapidshare.com/files/331483582/UT2004_by_Gigus.part09.rar
http://rapidshare.com/files/331483758/UT2004_by_Gigus.part10.rar
http://rapidshare.com/files/331484497/UT2004_by_Gigus.part11.rar
http://rapidshare.com/files/331484723/UT2004_by_Gigus.part12.rar
http://rapidshare.com/files/331485392/UT2004_by_Gigus.part13.rar
http://rapidshare.com/files/331485672/UT2004_by_Gigus.part14.rar
http://rapidshare.com/files/331486384/UT2004_by_Gigus.part15.rar
http://rapidshare.com/files/331486576/UT2004_by_Gigus.part16.rar
http://rapidshare.com/files/331487367/UT2004_by_Gigus.part17.rar
http://rapidshare.com/files/331487512/UT2004_by_Gigus.part18.rar
http://rapidshare.com/files/331488281/UT2004_by_Gigus.part19.rar
http://rapidshare.com/files/331488506/UT2004_by_Gigus.part20.rar
http://rapidshare.com/files/331489194/UT2004_by_Gigus.part21.rar
http://rapidshare.com/files/331489360/UT2004_by_Gigus.part22.rar
http://rapidshare.com/files/331490087/UT2004_by_Gigus.part23.rar
http://rapidshare.com/files/331490259/UT2004_by_Gigus.part24.rar
http://rapidshare.com/files/331490940/UT2004_by_Gigus.part25.rar
http://rapidshare.com/files/331491110/UT2004_by_Gigus.part26.rar
http://rapidshare.com/files/331491830/UT2004_by_Gigus.part27.rar
http://rapidshare.com/files/331492020/UT2004_by_Gigus.part28.rar
http://rapidshare.com/files/331492746/UT2004_by_Gigus.part29.rar
http://rapidshare.com/files/331492872/UT2004_by_Gigus.part30.rar
http://rapidshare.com/files/331493650/UT2004_by_Gigus.part31.rar
http://rapidshare.com/files/331493830/UT2004_by_Gigus.part32.rar
http://rapidshare.com/files/331494574/UT2004_by_Gigus.part33.rar
http://rapidshare.com/files/331494682/UT2004_by_Gigus.part34.rar
http://rapidshare.com/files/331495427/UT2004_by_Gigus.part35.rar
http://rapidshare.com/files/331495552/UT2004_by_Gigus.part36.rar
http://rapidshare.com/files/331496252/UT2004_by_Gigus.part37.rar
http://rapidshare.com/files/331496368/UT2004_by_Gigus.part38.rar
http://rapidshare.com/files/331497016/UT2004_by_Gigus.part39.rar
http://rapidshare.com/files/331497293/UT2004_by_Gigus.part40.rar
http://rapidshare.com/files/331497775/UT2004_by_Gigus.part41.rar
http://rapidshare.com/files/331498134/UT2004_by_Gigus.part42.rar
http://rapidshare.com/files/331498586/UT2004_by_Gigus.part43.rar
http://rapidshare.com/files/331498884/UT2004_by_Gigus.part44.rar
http://rapidshare.com/files/331499379/UT2004_by_Gigus.part45.rar
http://rapidshare.com/files/331499730/UT2004_by_Gigus.part46.rar
http://rapidshare.com/files/331500153/UT2004_by_Gigus.part47.rar
http://rapidshare.com/files/331500500/UT2004_by_Gigus.part48.rar
http://rapidshare.com/files/331500934/UT2004_by_Gigus.part49.rar
http://rapidshare.com/files/331501212/UT2004_by_Gigus.part50.rar
http://rapidshare.com/files/331501338/UT2004_by_Gigus.part51.rar
Password
- Code:
gigusxxx
I'd really appreciate if you left a thanks before you leave !
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